Our programmes are run using interactive software channel that track learners’ progress. We aim to run the programmes that does not bore the learners, avoid over reliance on traditional classroom teaching and up-to-date media that keeps learners engaged.

Training is made alive, by using Virtual Reality technology to create a highly immersive and engaging experience that is far superior to classroom training. Trainees will be able to dive into a 3D environment using Oculus Rift VR (virtual reality) headset to learn their respective courses. For an example, virtual rail and rail components will appear in 3D model and trainees will be able to interact with them, navigate into sealed and inaccessible components.

By adopting innovation and technology we can improve the way training is delivered while reducing costs- both of the training itself but also supporting clients’ assessing of training need. Crucially, we offer delegates the chance to learn, diagnose faults and maintain equipment in a safe and highly practical environment: going beyond anything that on-the-job training alone can offer. These factors will make a substantive difference both to the effectiveness and capability of your people- and to the efficiency of your operation. Using this technology, participants will be able to familiarise themselves with the detailed workings of a train, right down to the nuts and bolts, in a safe and effective learning environment.

Learning in a 3-D environment, engages the trainee's different senses and therefore essentially affords the experience of the learning environment in a similar way to the real working environment without risk to trainee. Advantage being, trainee can practice their desired skill in an environment where trial & error is allowed with only virtual consequences thus, allowing them to perfect their skills.

Furthermore this gamification method of learning ensures the first touch point of rail industry doesn’t feel like school for young and fresh talents. The millennials who are basically digital natives will definitely prefer to learn courses run with cutting-edge technology. As for existing workforce in the rail industry, this allows them to be more proficient with digitalized trains and systems and prepares them for technological advancements in the rail industry.

Advantages of learning using Virtual Reality are

Virtual Reality can provide new forms and methods of visualization. It can accurately illustrate some features and processes allowing extreme close-up examination of an object, observation and examination of areas and events unavailable by other means.

Virtual reality motivates students. It requires interaction and encourages active participation rather than passivity.

Exploration and hands on approach aids with learning and retention during a broad time period not fixed by a regular class schedule, at their own pace. It allows the disabled to participate in an experiment or learning environment when they cannot do so otherwise. It transcends language barriers and provides equal opportunity for communication with students among any other cultures.